Corsair
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The Corsair quest begins in Aht Urhgan Whitegate. In the Shararat Teahouse, speak with Ratihb (J-12) and then after his series of cutscenes, go and speak with city Guard named Mafwahb (L-9).

Take the boat to Nashamru located at Port Ephramad on the north side of Aht Urhgan Whitegate.

This is where it gets nasty if you don't take any precautions. For one, travel through the Caederva Mire during morning and afternoon because during daylight the Chigoes (basically tiny little insects) are the only things that seem to aggro. These mobs are unmarked until they aggro. At night, the undead come out but also the Lamia (snakepeople), which have truesight. In Nashamru, it may be wise to set your homepoint there as people seem to have a tendancy to die frequently on the way to the Reef.

To get to the Arrapago Reef, you can exit Nashamru through the northgate and wind your way up to the cave at I-6.

To get the Lamia Fang Key, carefully get on the ledge at I-7; you can walk right up above it and simply fall onto it. There are some Fetid Flesh-type creatures which need to be careful when walking around. Also, walkling through the much may result in Gravity-type effect on your character.

If you travel at night, there will be one Lamia mob and two skeletons by the Arrapago Reef zone. Inside the Reef, it is unadvisable to Escape, as Escape will plop you right into aggro right inside these mobs.

Inside the reef, just follow the right wall until you come out into the open where you will find your first wrecked vessel. On the first boat, there will be a ??? which is where you can obtain your key item puppet for the PUP job quest. Through the boat (which will have undead and Lamia aboard), you again follow the right wall and up the ramp to the first gate. Past the first gate, you follow the left wall until you come to the next gate. There, on another boat, you will find the ??? for COR. This series of cutscenes are rather long. The NPC in the cutscene there will ask you to go to Talcaa Cove.

Simply return to Narashmru, exit through the west gate into the Mire again. This time, work your way up to E-9 to get to Talcca Cove. You will have to weave through the ruins. Imps to frequent the area so be very careful and they have Truesight.

Inside Talcca Cove, simple proceed along the left wall. On a pile of rocks, you will soon find the ???. There, you will get the key item "Forgotten Hexgun". There is nothing inside the Cove that will attacks so no worries about Sneak or Invisible.

Proceed west again, find the Rock Slab and get the final cutscene. It is wise to not have bought the Corsair Die from a vendor before this because you will have to throw it away and redo the cutscene again.